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3d_graphics

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3D Graphics

2D Graphics

Formula for a line:

`y = mx + b`

Slope of a line:

`m = (Delta y)/(Delta x) = (y_2 - y_1)/(x_2 - x_1)`

Y-intercept:

  • Y-intercept - where the line intersects with the line defined by the Y-axis

`y = mx + b`
`y = m(0) + b`
`y = 0 + b`
`y = b`

Pythagorean theorem:

`c^2 = a^2 + b^2` or `c = sqrt(a^2 + b^2)`

3d_graphics.1342053543.txt.gz · Last modified: 2023/08/18 18:15 (external edit)