3d_graphics
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3D Graphics
2D Graphics
Formula for a line:
`y = mx + b`
Slope of a line:
`m = (Delta y)/(Delta x) = (y_2 - y_1)/(x_2 - x_1)`
Y-intercept:
- Y-intercept - where the line intersects with the line defined by the Y-axis
`y = mx + b`
`y = m(0) + b`
`y = 0 + b`
`y = b`
Pythagorean theorem:
`c^2 = a^2 + b^2` or `c = sqrt(a^2 + b^2)`
3d_graphics.1342053543.txt.gz · Last modified: 2023/08/18 18:15 (external edit)